Early concept for the player's cottage, the safe haven they return to after traveling through the forest.
Cottage kitchen at the beginning of the game.
Daytime lighting for early cottage concept.
Nighttime lighting for early cottage concept.
Art and animation for a tree where the player can store items.
Destroyed house concept.
Destroyed child's bedroom concept.
Mother Goose isometric idle.
Mother Goose portrait idle.
Winter environmental debris concepts.
Winter trees concepts.